Pagano, Scott
Unreal: Substance Designer Workflow
LEO-SUED Medien

Explore the integration of Substance Designer-a powerful tool for creating textures for 3D art, visualization projects, and games-with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.


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Weiterführende Informationen

Personen: Pagano, Scott

Pagano, Scott:
Unreal: Substance Designer Workflow : LinkedIn, 2018. - 02:05:45.00

Zugangsnummer: EM-1505231867
Signatur: eLearning - LEO-SUED Medien