Pagano, Scott
Unreal: Substance Designer Workflow
LEO-SUED Medien

Explore the integration of Substance Designer-a powerful tool for creating textures for 3D art, visualization projects, and games-with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.


Ausleihstatus des eMediums wird abgefragt...
Dieses Medium ist ein elektronisches Medium (eLearning). Sie können dieses Medium im eMedien-Portal Ihrer Bibliothek ansehen, entleihen oder vormerken.
Zum Download / Zur Anzeige

Weiterführende Informationen

Personen: Pagano, Scott

Pagano, Scott:
Unreal: Substance Designer Workflow : LinkedIn, 2018. - 02:05:45.00

Zugangsnummer: EM-1505231867
LEO-SUED Medien