Unity: Materials and Lighting
Realistic materials make for better game worlds. Learn how to craft materials like wood, bronze, and glass, and then light your scene inside the Unity 3D game engine. Author Adam Crespi starts out with simple materials and gradually introduces more complex shaders: diffuse surfaces like plaster, as well as metal and reflections. Then you'll delve into the magic of bringing a level to life with lighting, including point, spot, and directional lights. Finally, explore light baking with the Beast lightmapping engine.
Zum Download / Zur Anzeige
Weiterführende Informationen
Personen: Crespi, Adam
Crespi, Adam:
Unity: Materials and Lighting : LinkedIn, 2013. - 02:20:59.00
Signatur: eLearning - eMedium